
As human players join or leave the server, the number of bots in the game will be adjusted accordingly. “ number_of_bots = number_of_human_players * bot_quota_match_ratio“). This setting sets the ratio of the number of bots in Counter-Strike: Condition Zero per human player (i.e. If a bot is kicked, a new bot will be added to maintain the quota (set to “ 0” to disable the quota). This setting will cause the given number of bots in Counter-Strike: Condition Zero to be maintained in the game. Refer to the “ Automatic Bot and Human Players Team Balancing” section above for more information about team balancing. This setting will force the bots in Counter-Strike: Condition Zero to automatically leave to make room for human players (set to “ 0” to disable). The following settings will allow the human players to switch teams, and then allow and force the bots to change teams to keep them balanced (at the beginning of the next round). Team balancing in Counter-Strike and Counter-Strike: Condition Zero (when playing with bots in the game) can be a bit confusing. Commands ListĪutomatic Bot and Human Players Team Balancing

The list is organized alphabetically by command, in the format of “ system_console_command value” (where “ value” is Counter-Strike’s default value for that setting).

The following is a list of all of the Counter-Strike and Counter-Strike: Condition Zero console commands and server configuration file settings that are useful for “ Clan Match” mode games. This guide explains in detail all of the Counter-Strike and Counter-Strike: Condition Zero console commands and server configuration file settings that are useful for “Clan Match” mode games.
